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High Dynamic Range Images – or HDRI for short are the lighting technology for truly realistic 3D-Design. The extra illumination info of a scene which is wrapped into the HDRI-surround image gives your radiosity-scenes a new degree of realism.
The product line Dosch HDRI offers the user a high-quality and comprehensive library of HDRI effects for the direct use in high-end 3D-Design and animation applications. This technology saves the 3D-designer from elaborate manual definition of multiple light-sources and also from lengthy experimenting with color choice and light-volume. The HDRIs also contain the information whether there is a direct light-source (e.g. Sun, spot light) with defined shadows – or a cloudy sky/neon lights with diffuse light and “soft” shadows. But also the color spectrum of the real scene (environment) has great effect on the virtual, rendered object or scene. The color of things (e.g.
Trees, gras, forest ground) in the surroundings for instance will impact the appearance of the rendered 3D-model likewise will the fiery red-tone of a sunset cloud create a realistic mood of such an event in reality. 56 HDR-Images of various sky-moods are provided in the most widely used formats: Light-Probe (Angular Map) Spherical Map (Latitude-Longitude) Vertical-Cross Horizontal-Cross All HDRIs are license-free and can therefore be used without any additional cost in all. commercial productions. (. view License Agreement) Radiosity – and therefore the use of HDRIs is directly supported in many 3D-applications like 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage XSI, Bryce 6, Maya & Mentalray, Pixar RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more. High-resolution HDRIs: The HDRIs of this collection (V1 content) are provided in the following resolutions – and are therefore also perfectly suited for background use.
Light-Probe – 2048×2048 Pixel Light-Probe Small – 512×512 Pixel Spherical Map – 2048×1024 Pixel Vertical Cross – 2048×1536 Pixel Horizontal Cross – 1536×2048 Pixel Format:.hdr (RADIANCE Image Format) DOWNLOAD: (794.33mb Rarred, 1.24GB Un-Rarred) http://rapidshare.com/files/362333475/DoschHDRI-Skies.part01.rar. High Dynamic Range Images – or HDRI for short are the lighting technology for truly realistic 3D-Design. The extra illumination info of a scene which is wrapped into the HDRI-surround image gives your radiosity-scenes a new degree of realism.
![Dosch Dosch](/uploads/1/2/5/6/125655384/996957385.jpg)
The product line Dosch HDRI offers the user a high-quality and comprehensive library of HDRI effects for the direct use in high-end 3D-Design and animation applications. This technology saves the 3D-designer from elaborate manual definition of multiple light-sources and also from lengthy experimenting with color choice and light-volume. The HDRIs also contain the information whether there is a direct light-source (e.g. Sun, spot light) with defined shadows – or a cloudy sky/neon lights with diffuse light and “soft” shadows. But also the color spectrum of the real scene (environment) has great effect on the virtual, rendered object or scene.
The color of things (e.g. Trees, gras, forest ground) in the surroundings for instance will impact the appearance of the rendered 3D-model likewise will the fiery red-tone of a sunset cloud create a realistic mood of such an event in reality. 52 HDR-Images of various sky-moods are provided in the most widely used formats: Light-Probe (Angular Map) Spherical Map (Latitude-Longitude) Vertical-Cross Horizontal-Cross All HDRIs are license-free and can therefore be used without any additional cost in all. commercial productions.
(. view License Agreement) Radiosity – and therefore the use of HDRIs is directly supported in many 3D-applications like 3dsmax 6, VizRender 2005, Viz 2005, Lightwave (version 6.0 and higher), Softimage XSI, Bryce 6, Maya & Mentalray, Pixar RenderMan, Autodesk VIZ4, messiah:render (Arnold), InSight (Integra), 3ds-max & VRay, 3ds-max & Brazil r/s (Splutterfish), 3ds-max & finalRender (Cebas), Cinema4D Version 8.1, Vue5, Lightwork Render System and many more. High-resolution HDRIs: The HDRIs of this collection (V1 content) are provided in the following resolutions – and are therefore also perfectly suited for background use. Light-Probe – 2048×2048 Pixel Light-Probe Small – 512×512 Pixel Spherical Map – 2048×1024 Pixel Vertical Cross – 2048×1536 Pixel Horizontal Cross – 1536×2048 Pixel Format:.hdr (RADIANCE Image Format) HDRI PREVIEW PDF (5.8 MB): DOWNLOAD: 694MB Compressed, 1.24GB Un-rared.
15 very detailed and completely textured 3D-models of highly realistic cars. The 3D-models are a perfect solution for architectural visualizations, simulations and renderings. Each 3D-model is also provided in a lo-poly version. The completely textured 3D-models are provided in multiple file formats: 3DS, 3dsmax (version 9 and above), 3dsmax V9 & VRay, 3dsmax V9 & Mental Ray, Lightwave (version 6 and above), FBX, Universal 3D, OBJ, Artlantis, Modo, VRML, Collada, Maya, SoftimageXSI, Cinema 4D version 13 and above, DWG and DXF. Since Dosch Design does not (cannot) know how the buyer will use/change the 3D models/objects of trademarked products, we advise the buyer/user of the models/objects to contact the car manufacturer prior (!) to the publication of the new 3D-designs, and verify that the -intended- final design product is in compliance with the legal use of the protected image/trademark.